Thursday, July 14, 2011

Wii game: The Malgrave Incident

Thanks to Paul O'Reilly a.k.a. @theTechDad on twitter, I recently received a new Wii game called The Malgrave Incident. I had not heard of the game before, but I checked online and it had pretty good reviews from cnet.com. According to the Nintendo website:


"Mystery Case Files: The Malgrave Incident brings the intrigue and sleuthing of Big Fish Games' Mystery Case Files series to the Wii system for the first time. The game transports players to the enigmatic Malgrave Island, where they must hunt for hidden objects and solve puzzles to collect a magically powerful dust scattered across the island. Anyone can delve quickly and easily into the game's rich seek-and-solve action, using the Wii Remote controller to examine multi-layered hidden-object scenes, locate cleverly concealed items and obtain inventory items that will help to overcome brain-teasing obstacles. Multiplayer features allow players to team up and crack the case together or face off in a competitive hunt for hidden objects. (Additional controllers are required for multiplayer features and are sold separately.) No matter who's playing, it'll take sharp eyes and a keen mind to get to the bottom of Mystery Case Files: The Malgrave Incident."

You can see a lot about the game including screenshots on its website here.

Now I should say that up until now our Wii game experience has been pretty limited. We have the Wii Sports and Fit games, Super Mario 3 and Super Mario Galaxy, and a couple of the old Zeldas. Oh, and some silly tennis zombie game.

When we got The Malgrave Incident I wasn't sure what to expect. At first I was skeptical. There are a bunch of different game options and it took some time for me to navigate my way around the different games. But once we tried the game we were hooked. It is an interesting mixture of Zelda-style puzzles and adventure crossed with Where's Waldo object-finding games. And some of them are really hard! At first I thought it was a kid's game until we got to the puzzles. And man, they make you think! So far there's no fighting or violence which is good, so I would say it's fine for kids to play. But the level of skill and language used is more advanced. Not that there's explicit language, just that they use sort of long big words sometimes.

We are still working on winning the game which is also a good thing. It's no fun to play a game that's too easy. But my sweetie was up until midnight last night playing, which shows that it is addictive!

Thank you Tech Dad for letting us try out this game! We won it through a twitter party which was the first time I've won anything through a twitter party. It gave me hope that maybe it won't be the last!

No comments:

Post a Comment